dcl ~master (2016-06-23T19:33:39Z)
Dub
Repo
CLGLMemory.createFromGLBuffer
dcl
gl
memory
CLGLMemory
class
CLGLMemory
static
auto
createFromGLBuffer
(
CLGLContext
ctx
,
uint
gl_id
,
Access
access
=
Access.RW
)
in { assert (ctx !is null); }
Meta
Source
See Implementation
dcl
gl
memory
CLGLMemory
constructors
this
functions
acquireFromGL
acquired
releaseToGL
static functions
createFromGLBuffer
createFromGLRenderBuffer
createFromGLTexture